Struct GamingServices.RelayJoinData
RelayHostData represents the necessary informations
for a Host to host a game on a Relay
Assembly: cs.temp.dll.dll
Syntax
public struct RelayJoinData
Fields
AllocationID
Declaration
Field Value
AllocationIDBytes
Declaration
public byte[] AllocationIDBytes
Field Value
| Type |
Description |
| System.Byte[] |
|
ConnectionData
Declaration
public byte[] ConnectionData
Field Value
| Type |
Description |
| System.Byte[] |
|
HostConnectionData
Declaration
public byte[] HostConnectionData
Field Value
| Type |
Description |
| System.Byte[] |
|
IPv4Address
Declaration
public string IPv4Address
Field Value
| Type |
Description |
| System.String |
|
JoinCode
Declaration
Field Value
| Type |
Description |
| System.String |
|
Key
Declaration
Field Value
| Type |
Description |
| System.Byte[] |
|
Port
Declaration
Field Value
| Type |
Description |
| System.UInt16 |
|