Namespace AutoBattleFramework.Battlefield
Classes
BattleGrid
It allows the movement of characters through the cells that compose it. The Custom Inspector allows to create a grid quickly.
Bench
The same as a grid, but is used for easy differentiation between the BattleGrid and the bench. The Custom Inspector allows to create a bench quickly.
GridCell
Cell that composes the BattleGrid and Bench, and that allows the movement and battle of characters.
GridCellEffect
Selects the color of the sprite withing the cell depending on whether it has a character in it or not, or if a character is being dragged over it.
SellZone
Class used to identify if a character is over the selling area.
Enums
BattleGrid.GridType
Grid generation type