Namespace AutoBattleFramework.Shop.ShopGUI
Classes
CurrencyUI
Updates the text with the amount of currency the player has.
EquippedItemDescriptionUI
When the cursor is over the SpecialImage, show the panel SpecialPanelImage, which describes the effect.
ShopItemUI
Purchase panel of a character or object.
ShopUI
It is in charge of all ShopItemUI creation, so that the player can buy items from the store.
SpecialAttackDescriptionUI
When the cursor is over the SpecialImage, show the panel SpecialPanelImage, which describes the effect.
Timer
Timer used to set a maximum round time. Once it reaches zero, a method that depends on each BattleState is activated.