Enum GameCharacter.AIState
Current state of the character.
Namespace: AutoBattleFramework.BattleBehaviour.GameActors
Assembly: cs.temp.dll.dll
Syntax
public enum AIState
Fields
| Name | Description |
|---|---|
| Attacking | |
| Benched | |
| Dead | |
| Moving | |
| NoTarget | |
| SpecialAttacking |