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    • BattleBehaviour
      • BattleBehaviour.Fusion
        • FusionManager
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      • CharacterStats.CharacterStat
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    • Utility
      • AutoBattleSettings
      • ReadOnlyAttribute
      • UIUtility

    Class GridCellEffect

    Selects the color of the sprite withing the cell depending on whether it has a character in it or not, or if a character is being dragged over it.

    Inheritance
    Object
    GridCellEffect
    Namespace: AutoBattleFramework.Battlefield
    Assembly: cs.temp.dll.dll
    Syntax
    public class GridCellEffect : MonoBehaviour

    Fields

    CharacterDrag

    If there is a character being dragger over the cell.

    Declaration
    public bool CharacterDrag
    Field Value
    Type Description
    Boolean

    DragOver

    Color of the cell when there is a character being dragged over it.

    Declaration
    public Color DragOver
    Field Value
    Type Description
    Color

    Empty

    Color of the cell when there is no character inside it.

    Declaration
    public Color Empty
    Field Value
    Type Description
    Color

    NotEmpty

    Color of the cell when there is a character inside it.

    Declaration
    public Color NotEmpty
    Field Value
    Type Description
    Color

    Methods

    SetColor(Color)

    Set the color of the grid cell.

    Declaration
    public void SetColor(Color color)
    Parameters
    Type Name Description
    Color color

    Selected color of the sprite.

    In This Article
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