Class FusionManager
Given an GameCharacterFusion, it is responsible for performing character merging if possible.
Namespace: AutoBattleFramework.BattleBehaviour.Fusion
Assembly: cs.temp.dll.dll
Syntax
public class FusionManager : MonoBehaviour
Fields
FusionList
List of possible fusions to consider.
Declaration
public List<GameCharacterFusion> FusionList
Field Value
Type | Description |
---|---|
List<GameCharacterFusion> |
KeepItems
When fusing, merge all items into the new character.
Declaration
public bool KeepItems
Field Value
Type | Description |
---|---|
Boolean |
Methods
TryFusion(ShopCharacter)
Given a character, try to perform a fusion.
Declaration
public void TryFusion(ShopCharacter character)
Parameters
Type | Name | Description |
---|---|---|
ShopCharacter | character | Character to try to fusion. |