Namespace AutoBattleFramework.BattleBehaviour
Classes
Battle
Main class of the framework. Controls the battle phase and the interface. Contains the references to all the main systems.
BossSize
Attach it to a character that is supposed to be a boss to resize it.
CharacterGroup
Contains the possible characters that can spawn in a cell, being used by ScriptableBattlePosition Inspector for easy stage customization.
ScriptableBattlePosition
It contains the positions of a CharacterGroup, which will serve to spawn a random member of that group. It has a custom inspector to facilitate the positioning of the groups.
ScriptableBattleStage
Represents the set of sub-states that make up a complete stage.
TeamData
Information about the characters in a player's field.