Namespace AutoBattleFramework.BattleBehaviour.GameActors
Classes
GameActor
A GameActor can be purchased through the shop and placed on the Grid. For example, a character or an equipable item.
GameCharacter
Game character that can move and battle with other characters.
GameItem
Game item that can be attached to GameCharacter when dragged over it.
Enums
GameCharacter.AIState
Current state of the character.