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    • BattleBehaviour
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        • FusionManager
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    • Utility
      • AutoBattleSettings
      • ReadOnlyAttribute
      • UIUtility

    Class LosePanel

    Logic of the buttons on the defeat panel.

    Inheritance
    Object
    LosePanel
    Namespace: AutoBattleFramework.BattleUI
    Assembly: cs.temp.dll.dll
    Syntax
    public class LosePanel : MonoBehaviour

    Fields

    AutomaticResetStage

    Reset the stage when defeated.

    Declaration
    public bool AutomaticResetStage
    Field Value
    Type Description
    Boolean

    Methods

    BackToMainMenu()

    Go to the main menu

    Declaration
    public void BackToMainMenu()

    ResetLastStage()

    Reset to the first state of the current stage. Usually to the first Preparation State.

    Declaration
    public void ResetLastStage()

    ResetLastState()

    Reset to the previous state, usually a Preparation State

    Declaration
    public void ResetLastState()

    ResetScene()

    Reset the current scene.

    Declaration
    public void ResetScene()
    In This Article
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