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    Class ShopUI

    It is in charge of all ShopItemUI creation, so that the player can buy items from the store.

    Inheritance
    Object
    ShopUI
    Namespace: AutoBattleFramework.Shop.ShopGUI
    Assembly: cs.temp.dll.dll
    Syntax
    public class ShopUI : MonoBehaviour

    Fields

    ItemList

    Parent panel where all ShopItemUI creations will be entered.

    Declaration
    public Image ItemList
    Field Value
    Type Description
    Image

    SellForText

    Panel that appears when an item will be sold.

    Declaration
    public Image SellForText
    Field Value
    Type Description
    Image

    Methods

    AddItem(ShopItemInfo, Int32, ShopManager)

    Instantiate a new ShopItemUI from an item and assign ItemList as its parent.

    Declaration
    public void AddItem(ShopItemInfo item, int cost, ShopManager shop)
    Parameters
    Type Name Description
    ShopItemInfo item

    Item information to create the UI.

    Int32 cost

    Cost that the item will have.

    ShopManager shop

    ShopSystem reference.

    ClearList()

    Destroy all current ShopItemUI's.

    Declaration
    public void ClearList()

    GetCurrentShop()

    Returns a list of all currently created ShopItemUIs.

    Declaration
    public List<ShopItemUI> GetCurrentShop()
    Returns
    Type Description
    List<ShopItemUI>

    List of all current ShopItemUI.

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