Namespace AutoBattleFramework.Shop
Classes
ScriptableShopItem
Allows the item to be sold in the shop. Defines the name of the item and the image to be displayed in the shop.
ShopCharacter
Derived from ScriptableShopItem. Allows easier navigation in the Unity engine to find items of a specific nature, such as assigning to lists that only allow characters.
ShopGameItem
Derived from ScriptableShopItem. Allows easier navigation in the Unity engine to find items of a specific nature, such as assigning to lists that only allow characters.
ShopItemInfo
Purchase information, price and probability of appearing in the ShopManager of the GameActor.
ShopLevel
A Shop level contains a specific list. When a sufficient level of experience is reached, the level increases and another list is applied.
ShopLevelManager
Manage the ShopLevel, the list of the current shop level, and the experience to level up the shop.
ShopManager
Manages the items displayed in the store, and is in charge of buying and selling them for currency.