Class DamagePopup
Displays a text when a character gets damaged.
Namespace: AutoBattleFramework.BattleUI
Assembly: cs.temp.dll.dll
Syntax
public class DamagePopup : MonoBehaviour
Fields
displayText
Text to display
Declaration
public string displayText
Field Value
Type | Description |
---|---|
String |
Invisible
Set as invisible
Declaration
public bool Invisible
Field Value
Type | Description |
---|---|
Boolean |
Methods
Setcolor(Color)
Set the color of the text.
Declaration
public void Setcolor(Color color)
Parameters
Type | Name | Description |
---|---|---|
Color | color | Color of displayed text. |