Class CharacterEnergyUI
Updates the fill amount of a character energy bar.
Namespace: AutoBattleFramework.BattleUI
Assembly: cs.temp.dll.dll
Syntax
public class CharacterEnergyUI : MonoBehaviour
Fields
EnergyBar
Image of the energy bar that needs to be filled.
Declaration
public Image EnergyBar
Field Value
Type | Description |
---|---|
Image |
Methods
Initialize(GameCharacter)
Set the character reference.
Declaration
public void Initialize(GameCharacter character)
Parameters
Type | Name | Description |
---|---|---|
GameCharacter | character | Character reference |