1.3
- Added the EditGameCharacterFromAllLists function, which allows to permanently modify the stats of a GameCharacter in Runtime.
- Added the RestoreGameCharaccterBacjupForAllList function, which reverts the changes made by the previous funcion.
- Changes made by the above functions are saved, so that changes can be reverted by repeating a round or phase.
- Fixed stats bugs.
- Fixed a bug that when putting a character that was on the field on the bench, and restarting the phase, sometimes it was merged when it was not possible.