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    • Overview
      • Introduction
      • Install Auto-Battle Framework
      • Description of the systems
      • Description of the sample scene
    • Tutorials
      • Getting started
      • Customizing the Battle Grid
      • Create a new Game Character
        • Create a new Trait
      • Create a new Attack Effect
        • Create a new Projectile
        • Create a new Buff Effect
        • Create a new On-Hit Effect
      • Fusion Manager
        • Level Up a Game Character
      • Create a new Game Item
      • Shop Manager
        • Create a new Item List
      • Battle Stage
        • Create a new Preparation State
        • Create a new Fight State
        • Create a new Change Stage State
        • Create a new Battle State
        • Create a new Battle Stage
      • Customize the UI
    • Multiplayer
      • Multiplayer

    How to install Auto-Battle Framework?

    Install instructions

    1. Using a recent version of Unity of your choice, create a new project, pick the "3D" template.
    2. Through the asset store window, go to the Auto-Battle Framework page, click the download button, then the import button.
    3. A warning message will appear, warning that it will overwrite your current project settings. Import at your own risk or click on Switch Project, which will create a new project and import the package into it.
    4. A warning message will appear, warning that you have to install Package Manager dependencies. Click on Install/Upgrade.
    5. Wait until an "import Unity package" popup appears, make sure everything is checked and click import.
    6. Open the SampleGame scene in "Auto-Battle Framework/Scenes". A prompt to import TextMeshPro will appear, click on import. If this prompt does not appear, go to step 7.
    7. Open the package manager, install the latest version of TextMesh Pro package. For more information about TextMesh Pro read [QuickStart to TextMesh Pro]https://learn.unity.com/tutorial/working-with-textmesh-pro).

    Install Multiplayer for Auto-Battle Framework

    Read the instructions for Multiplayer for Auto-Battle Framework.

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