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    • Overview
      • Introduction
      • Install Auto-Battle Framework
      • Description of the systems
      • Description of the sample scene
    • Tutorials
      • Getting started
      • Customizing the Battle Grid
      • Create a new Game Character
        • Create a new Trait
      • Create a new Attack Effect
        • Create a new Projectile
        • Create a new Buff Effect
        • Create a new On-Hit Effect
      • Fusion Manager
        • Level Up a Game Character
      • Create a new Game Item
      • Shop Manager
        • Create a new Item List
      • Battle Stage
        • Create a new Preparation State
        • Create a new Fight State
        • Create a new Change Stage State
        • Create a new Battle State
        • Create a new Battle Stage
      • Customize the UI
    • Multiplayer
      • Multiplayer

    Change Stage State

    This BattleState makes it possible to change between Battle Stages. Normally it would be placed in the last position of the list of a Battle Stage, to continue the game in another one.

    Change Stage State

    1. Right click on a project folder and click on "Create/Auto-Battle Framework/BattleStates/ChangeStageState". This will create a new Change Stage State.

    Create the Change Stage State Create the Change Stage State.

    2. Select the newly created Fight State. The following can be configured in its Inspector:

    • Time: Duration of the state. In this case the time does not matter, as it will be changed instantly.
    • Show in UI: If true, show the state in the Stage UI. Leave it unchecked.
    • UI Prefab: Prefab that represents the image of the state. If Show in UI is disabled, attach the EmptyImage prefab, found in "Auto-Battle Framework/Prefabs/UI/EmptyImage" to avoid errors. Otherwise, you can use any prefab in the same folder. If you want to modify a prefab, we recommend you to make a duplicate of it (CTRL + D) and modify it from there.
    • Next Stage: The Battle Stage to be played after the current Stage. Select the Battle Stage called Stage1, included with the project.

    Change Stage State configuration Change Stage configuration. Select a Battle Stage to be played.

    3. The state is ready to be added to a Battle Stage. This is explained in detail in the section Creating a new Battle Stage. Add the Change Stage State to the Battle Stage Add the Change Stage State to the Battle Stage.

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